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The Crew

The Crew Ubisoft

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#21 Axe99 Posted 13 August 2014 - 09:42 PM

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Good news for peeps on the 360 :).
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#22 spectre51 Posted 22 August 2014 - 04:06 AM

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    Garrus Vakarian, galactic bad-ass

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The Crew - On the Road - The World’s Greatest Playground


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#23 spectre51 Posted 03 September 2014 - 12:09 AM

spectre51

    Garrus Vakarian, galactic bad-ass

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Xbox One/PS4 Beta Sign-Ups for The Crew Now Available
Closed beta to begin later this month on Xbox One and PlayStation 4.

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Following The Crew's closed beta for PC, Ubisoft today reminded fans that a beta for the game will begin at the end of the month on Xbox One and PlayStation 4, and has opened registrations. You can register for the pre-release trial period at the game's website today.

Source: gamespot

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#24 Axe99 Posted 03 September 2014 - 12:24 AM

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    Birds of Steel!

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Cheers for the info Spec B).
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#25 spectre51 Posted 07 November 2014 - 03:51 AM

spectre51

    Garrus Vakarian, galactic bad-ass

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THE CREW – SEASON PASS


Of course, those cars are just a nifty bonus. The Crew Season Pass includes four full-featured add-on car packs, totaling 12 additional cars. Season Pass holders will also receive: 23 additional tuning kits unlocked to spec out the Season Pass car lineup for premium performance on any terrain; all official paintjobs and rims for each car; and an exclusive sticker with each pack. Plus, Season Pass holders will get access to these packs one week early. Here’s a full rundown of the four packs:
  • Speed Car Pack. These sports cars are finely tuned for racing at breakneck speeds. Available February 2015
  • Vintage Car Pack. Visiting an iconic American locale? You’ll want to be seen in these equally iconic rides. Available March 2015.
  • Raid Car Pack.When heading off the beaten path, you can’t do better than these all-terrain vehicles. Available April 2015.
  • Extreme Car Pack. Performance vehicles that’ll help you stay ahead of the pack in thrilling, high-octane missions. Available January 2015.

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Source + More: ubi blog

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    #26 spectre51 Posted 15 October 2015 - 11:33 PM

    spectre51

      Garrus Vakarian, galactic bad-ass

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    So thanks to PanterA a here I managed to get a beta key to The Crew: Wild Run. It is a big download at 18gb it gives you the full map to drive around on, so I am thankful my net isn't as slow as it was I managed to download it all last night.

    Managed to get it running on my old as PC, runs probably in the 15-30fps ranged depending on where I am or whats happening but it has its time of relative smoothness. I have it windowed at 720p everything as low as possible.

    But graphics is not why I wanted to play it, The Crew was one of those games from E3 2013 that grabbed my attention but as released I lost interest in it. Always online is always a bummer as you always have that feeling when will they shut the servers stopping you from playing it but it was the negative feedback against the handling that drove me away from it. As my fellow racers know handling is most important since its what you do and if you don't like it what ever it is on the scale of handling the game just isn't going to be fun to play.

    So when hearing the Wild Run update is having some handling tweaks I jumped at a chance to give it a go.

    It has a few cars all forms unlocked already it drops you in at level 40, so I had a roam around in fullstock and other variants on roads and off road to get a good feel for the handling and how it felt. I like it, it feels like something that I would enjoy doing the things I tried didn't feel off to me they hit my green zone for happy handling. I am definitely going to play some more of it as just driving aimlessly off road is fun as is tearing along windy roads or highways depending on what I feel like.

    It has done enough to rekindle my interest in the game, not enough to get it not on sale though, that always online one day always offline is such a preventative for paying top dollar.

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    #27 Axe99 Posted 16 October 2015 - 06:24 AM

    Axe99

      Birds of Steel!

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    Great to hear it's got some potential Spec :).  Totally agree on the always online thing - especially for something like a racer - there's just no need.  I could understand an MMO, of Planetside 2, but a racer is just silly.  Have fun tearing it up :).
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    #28 spectre51 Posted 20 October 2015 - 12:48 AM

    spectre51

      Garrus Vakarian, galactic bad-ass

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    Yeah Axe I enjoyed the beta alot. I'm happy with how it handled with all the cars and types I tried. The world is really good for me as well, it hits everything that I would want. It has the larger cities and towns for close, tight corner driving, larger long open roads/highways for some speed, plenty of winding roads up/down hills, small backroads, dirt roads, off road, all in a wide range of backdrops, city, country, desert, mountain, variety of types of forests, coast. Size wise it is good as well its not too big but not too small, I can see that it would take a while for the roads to start to feel samey which was a problem in NFS: Rivals.

    Several times I seemed to drive out of a rain storm, not unlike doing so in real life, just being able to drive for so long without starting to repeat anything, just heading in a direction whether on or off was so enjoyable.

    I did pass by a few people on my travels only 2 really felt the need to ram me one trying quite hard to but anyone else just passed by going about there own business.

    So I will grab it on PC one day, while it ran, it did so no were near good enough to buy it for this PC, it did annoy my eyes visually at times with all the simmering going on, but I'm glad I managed to get it to run to feel the handling. I think I will look out for it when the complete edition hits around $30, should have cleared most games I own to play by then plus that always online really restricts me from wanting to spend more.

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