Axe99, on 17 May 2015 - 10:34 PM, said:
I'm with Clowny on this one - from that gif, the difference doesn't appear to be in textures but in lighting (and position of camera and time of day). I've given it a bit of a look, and I can't see anything where the texture itself looks radically different, but rather the nature of how its lit. Worth keeping in mind the colour temperature of both shots is pretty different (one is very 'warm', the other quite 'cool') - throw in the sharpening filter on the first and to me that can comfortably explain the differences.
But just like the sharpening filter - they can have post processing filters as well which change the colour or make it look less saturated/vibrant. It's the developers choice to give it whatever look they want to, after all, it's their work/vision. Sure the textures look a little more muddy in the later one - but it's really difficult to judge the distant ones as that could also be the angle of the sun not giving harsher shadows or they could have some sort of subtle lens (depth of field) blur filtering on there as well, like in cinema. Or as the developer has said, it's just a sharpening filter.
Either way - it's a piss weak comparison to begin with... and looking at those 4K shots, it looks bloody great and it just shows that a lot of gamers are just a pack of whingers.
Besides, there will be mods to adjust/change/up-res those things later on anyway.