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PC and Steam General Discussion

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#1061 GasClown Posted 23 June 2015 - 06:09 AM

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View PostGraphicX, on 23 June 2015 - 05:46 AM, said:

i'm still yet to do more than 2 laps in the first.  installed it last night but going to hammer some other games first.

It's bloody good. They seem to nail each class very well. I was even shocked by how well the Formula As and Bs are comparing it to something like the F1 series which is only those cars alone they're simulating. The only thing I avoid is the road cars but mainly because they're a yawn to drive. Oh - and the karts. Just not interested in them, wasn't in GT either.
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#1062 SmokeyPSD Posted 23 June 2015 - 01:18 PM

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Wow, from what I'm hearing all I can say is I'm glad I'm not bothering to get Batman Arkham Knight any time soon. It's sounding like a disaster on PC.

At close to $150 all up to get all the content right now too. Very hard to swallow after Witcher 3 actually rewarding a purchase and in complete opposition to how the industry really is uping prices on all fronts. GOY edition, second hand so they don't get a thing :/
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#1063 Axe99 Posted 23 June 2015 - 10:35 PM

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View PostGasClown, on 23 June 2015 - 04:03 AM, said:

I thought someone would say that - so do you think now that they released the first one they should sit around and twiddle their thumbs for another year or so before starting to make the next one?

I'm deffo not suggesting they shouldn't be doing anything, I just think it's not the most sensible PR move in an age when people are getting a dash tired of frequent releases.  As Graph said, they've presumably got the finances to not need to do a kickstarter (or if they didn't sell enough of Project Cars 1, then why the devil are they undermining it by advertising Project Cars 2 already and doing a rinse-wash-repeat on a business model they know doesn't work!)

For example, for someone that buys the odd car game every now and again (the boat I'm well and truly in now), and I know a second Project Cars is on the way, and I've been gaming long enough to know that a studio's second take on a game is usually a decent step up on the first as they'll have 'got their eye in' on it, and often doesn't take near as long to make for the same reason, what was a 'maybe I'll grab that in a sale' title becomes a 'well, if they're already onto making the second, I'll wait for that thanks.

And if you contrast the approach taken with Project Cars to that taken by DriveClub, for example, I know which appeals to me more.

Not saying it's wrong, just doesn't seem smart.  That said, I'm not that smart either, so maybe me not thinking it's sensible is a good sign :).
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#1064 GraphicX Posted 24 June 2015 - 12:36 AM

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slightly mad have said they have made more than enough to fully fund the next title, plus they're now backed by namco bandai so money is no issue, it's a blatant money grab at this stage imo.

on their forum if you sign up, you receive a letter right off the bat about being banned if you say anything they don't agree with.  read a bit of stuff yesterday where people had made comments or asked really legitamate questions only to be banned for it.
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#1065 GasClown Posted 25 June 2015 - 09:16 AM

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You can no longer buy the new Batman for PC - it's been pulled. lol Must have been terrible... had a quick look at all the Steam reviews for it in interest. Sounds like a shambles. Rocksteady didn't even do the port. Glad I don't jump on games at release very often... but this game could have easily been one of them (luckily it wasn't).

On the plus side - the PS4 version apparently looks and runs better than the PC counterpart. PC master race? haha.
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#1066 GasClown Posted 25 June 2015 - 02:30 PM

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I did it - I survived... couldn't put that game down until I did. How many survived?... 1 - oddly it was the good cook (greedy bugger). Horrified to come home after a night of scavenging only to find the girl had necked herself.
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#1067 Axe99 Posted 25 June 2015 - 10:58 PM

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Great work Clowny :).

That PC mess with Batman sounds atrocious.  While there are relative merits of PC and console, it's still very much the case that games at launch run more reliably on console.
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#1068 GasClown Posted 25 June 2015 - 11:34 PM

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View PostAxe99, on 25 June 2015 - 10:58 PM, said:

Great work Clowny :).

That PC mess with Batman sounds atrocious.  While there are relative merits of PC and console, it's still very much the case that games at launch run more reliably on console.

Well I don't know about that... what about Drive Club and The Master Chief Collection thingy on XB1. All it is is it's a badly done port. Rocksteady outsourced it, the people that did it did a shit job and that's that. Got nothing to do with reliability or the PC as a platform, it's human error.
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#1069 GraphicX Posted 26 June 2015 - 01:07 AM

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you're a bloody big troll, axe, & i may be being a big fish in responding, but i think you'll find as many issues on console as there are on pc.

btw, how much warranty you got left on your ps4 ?  my cousin's has just died & another mate's died, yours might not have long left ;)
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#1070 GasClown Posted 26 June 2015 - 01:34 AM

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View PostGraphicX, on 26 June 2015 - 01:07 AM, said:

you're a bloody big troll, axe, & i may be being a big fish in responding, but i think you'll find as many issues on console as there are on pc.

btw, how much warranty you got left on your ps4 ?  my cousin's has just died & another mate's died, yours might not have long left ;)

Let's not forget the issues with Skyrim on the PS3 as well. Fucking nightmare (for me). 40+ hours of gaming wasted.

Luckily, I haven't had any problems with any PC games yet. Some console gamers say that it's easier to just slip a game into a console and play it. Now that I've been playing PC for a little while, I actually find it easier to go into Steam and click the game I want... no disc swapping. I find load times are exceptionally faster on a PC as well. Less time waiting, more time playing. Definitely not going all PC elitist here as much as it sounds but I think it's fair to say that PC gaming isn't as problematic as console gamers believe... at least not in my experience.

Windows on the other hand...
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#1071 GraphicX Posted 26 June 2015 - 02:51 AM

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load times with the ssds on the pc are incredible compared to ps4/xbox1, don't even go there.

wasn't axe having a ton of trouble with assassins creed lately ?  i'm not having a dig as i can't get dirt rally to install atm, but fair's fair surely (plus i know how to fix dirt rally when i get around to playing it).
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#1072 Soulfrit Posted 26 June 2015 - 03:18 AM

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PS4 Master race forever and ever
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#1073 Axe99 Posted 26 June 2015 - 03:28 AM

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View PostGasClown, on 26 June 2015 - 01:34 AM, said:

but I think it's fair to say that PC gaming isn't as problematic as console gamers believe... at least not in my experience.

If I were primarily a console gamer I'd be with you on that, but in the last four weeks 76.7 per cent of my gaming time was on PC (and it's a similar percentage over the last year).  It's not a case of my not liking what's on the other side, more that familiarity breeds contempt ;).  Also worth noting you haven't played too many PC games at launch yet Clowny, and my argument was that they launched rougher on PC, not that they were rougher 2, 6 or 12 months afterwards (which they often aren't - longer-term support of games is generally better on PC).

I'm also not saying console launches don't have trouble, but it's worth remembering Skyrim actually launched buggier on PC than it did on console, and Fallout 3 was a mess as well (although Bethesda's a fairly soft target - their games launch buggy wherever they launch).

Assassin's Creed definitely had its issues on console as well, but no more so than PC.  Watch dogs had a bunch of issues.  

I'd also only keep this comparison to games releasing on both platforms.  DriveClub may have had its issues, but it was no Ashes Cricket 2015, for example - very few full games that get released on console get out-and-out pulled, while on Steam it still happens semi-regularly (not often, but it's a 'thing', while on console it's really, really rare - I can't remember the last example).  If we go for 'on which platform do games launch more smoothly on', console is bound to win as it puts all its games through a QA process to check they don't mess with the OS - and more QA is always a good thing (particularly in gaming these days)).  That, and there are a bunch of lower-level PC games that launch really, really rough (and I'm not talking early access here).  Even Galactic Civilizations III, which is from a dev I'm partial too, in a genre I'm fond of, and which has launched better than your average PC game, I wouldn't review yet because if I did it'd be a tad harsh, because it's just not quite finished.  EU4's Common Sense DLC, which I played the other day, introduced a bunch of new bugs, and it's fairly standard practice for a new DLC to a Paradox game to introduce a bunch of issues that take a month or so to fix.

Don't get me wrong, I'm not anti-PC, far from it (I spend most of my gaming time on PC!), and I'll be the first to say I'm disappointed how console (well, to be fair, just PS4, I'm not running with any other consoles at the moment) game launches are getting more like PC game launches (ie, buggier), but they still haven't got as bad as they are on PC, and as long as the platform holders require an extra layer of QA that generally doesn't happen on PC, it's unlikely to be the case it will.
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#1074 GasClown Posted 26 June 2015 - 03:38 AM

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View PostGraphicX, on 26 June 2015 - 02:51 AM, said:

load times with the ssds on the pc are incredible compared to ps4/xbox1, don't even go there.

I'm not installing games on my SSD... games just load fucking quick... no bullshit.

View PostAxe99, on 26 June 2015 - 03:28 AM, said:

If I were primarily a console gamer I'd be with you on that

That was a generalisation, not pointed directly at you - every time I'm on Steam, you're usually on there or have been recently... you're on there way more than me playing games... I wish I had that much time to game these days.

Yes - agree, I haven't bought games that are newly launched, apart from Witcher 3 which I haven't played enough to taste if there are any bugs or not (if there are any at all). Scandinavia DLC as well (although more of an expansion that went through public beta testing).

As I said earlier, Arkham Knight would definitely be the type of game I'd buy at launch (a triple A that I'm very interested in) so I guess I'm lucky I'm a bit behind in my purchasing and missed that rocky boat ride because thus far, it's been nothing but smooth sailing for me (on older games which I'm happy to keep plugging away at).

View PostSoulfrit, on 26 June 2015 - 03:18 AM, said:

PS4 Master race forever and ever

Not gonna argue with that Sony Pony. haha.
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#1075 Axe99 Posted 26 June 2015 - 03:51 AM

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View PostGasClown, on 26 June 2015 - 03:38 AM, said:

you're on there way more than me playing games... I wish I had that much time to game these days.


More 'cos I'm too buggered to do much else usual these days, unfortunately.  While gaming is great, there's no way I'd do as much as I do now if I had the capacity to do something more useful (I'd still do a decent amount, but current levels are primarily a good distraction from discomfort).  I deffo hope you get more time for gaming before too long, but I hope you get it for a different reason :).

View PostGasClown, on 26 June 2015 - 03:38 AM, said:

As I said earlier, Arkham Knight would definitely be the type of game I'd buy at launch (a triple A that I'm very interested in) so I guess I'm lucky I'm a bit behind in my purchasing and missed that rocky boat ride because thus far, it's been nothing but smooth sailing for me (on older games which I'm happy to keep plugging away at).

Aye, I pretty much don't get AAA games at launch these days, unless they're experimental/may struggle commercially (like The Order, say - which actually was very, very stable, I was very impressed) - I'm quite enjoying AC:Unity at the moment, but I suspect if I'd got it at launch it'd be a different story.  Same with Skyrim on PS3 - I love it, but I waited 5-6 months for Bethesda to fix it before I started playing.  Given how much time you have at the moment, I'd probably urge caution when picking up games at launch on any platform unless it's a dev you're looking to support by paying full price - games are generally only more stable over time, and cheaper to boot.  Only exception to this'd be multiplayer titles, as they can often 'burn bright' and then fade.
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#1076 GasClown Posted 26 June 2015 - 04:01 AM

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View PostAxe99, on 26 June 2015 - 03:51 AM, said:

More 'cos I'm too buggered to do much else usual these days, unfortunately.  While gaming is great, there's no way I'd do as much as I do now if I had the capacity to do something more useful (I'd still do a decent amount, but current levels are primarily a good distraction from discomfort).  I deffo hope you get more time for gaming before too long, but I hope you get it for a different reason :).

I know mate - definitely don't take that the wrong way.

I have been gaming more (particularly compared to last year). Try to get at least a couple of hours in a night. It's good leisure and way to unwind and just forget about everything.

View PostAxe99, on 26 June 2015 - 03:51 AM, said:

Given how much time you have at the moment, I'd probably urge caution when picking up games at launch on any platform unless it's a dev you're looking to support by paying full price - games are generally only more stable over time, and cheaper to boot.  Only exception to this'd be multiplayer titles, as they can often 'burn bright' and then fade.

Well that's it - not buying games at launch is better. The game is usually patched by the time you play it and it ends up cheaper. I remember when I was younger (and I'm sure you were the same) - I just had to get the game on release day... but back then, games didn't release unfinished. Devs these days know they can get away with it and release day one patches and so on and so on. I think it's gotta bloody stop.

MP games I will ALWAYS get on PS4.

The new Batman on PC is apparently in that bad of a state that it wouldn't be able to be patched enough, hence the reason they pulled it.
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#1077 Axe99 Posted 26 June 2015 - 04:29 AM

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View PostGasClown, on 26 June 2015 - 04:01 AM, said:

I remember when I was younger (and I'm sure you were the same) - I just had to get the game on release day... but back then, games didn't release unfinished. Devs these days know they can get away with it and release day one patches and so on and so on. I think it's gotta bloody stop.

Oh aye - it's bloody ridiculous.  Ironically, Paradox always used to release games that, at launch, were atrocious.  I'd literally buy 'em to support 'em (no-one makes games like Paradox does, so I wanted them to stay in business, and one of the reasons they'd launch so rough was because they were in a situation of "launch now or run out of money"), and then know they wouldn't be worth playing for six months or so.  These days, though, they've been successful enough to get a good QA team, and their in-house developed games launch really strongly (Magicka 2 was the latest, it's very solid on PS4, and I'd be very surprised if it was anything but the same on PC), but now all the big developers who can actually affort to fix the game before they launch it are releasing stuff that's rough as guts on day one.  Ridonculous!  It's going to hurt them over time, though - it can't be great marketing for people to more and more realise that it's better to not get games at launch, than the other way around.
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#1078 GasClown Posted 26 June 2015 - 04:47 AM

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View PostAxe99, on 26 June 2015 - 04:29 AM, said:

Oh aye - it's bloody ridiculous.  Ironically, Paradox always used to release games that, at launch, were atrocious.  I'd literally buy 'em to support 'em (no-one makes games like Paradox does, so I wanted them to stay in business, and one of the reasons they'd launch so rough was because they were in a situation of "launch now or run out of money"), and then know they wouldn't be worth playing for six months or so.  These days, though, they've been successful enough to get a good QA team, and their in-house developed games launch really strongly (Magicka 2 was the latest, it's very solid on PS4, and I'd be very surprised if it was anything but the same on PC), but now all the big developers who can actually affort to fix the game before they launch it are releasing stuff that's rough as guts on day one.  Ridonculous!  It's going to hurt them over time, though - it can't be great marketing for people to more and more realise that it's better to not get games at launch, than the other way around.

Indeed mate - what I don't understand is a game that has been in development for minimum 2 years... what's the difference if they delay it 2-3 months more (to polish it) rather than release it unfinished and earlier. It seems to be more the publishers poor business decisions (gotta get it out the door).

Whilst the gaming community can be a very vocal pack of whingers, it's at times good that it's that way as they/we won't stand for this shit (in cases like Arkham Knight). Publishers need to learn that it's just plain wrong.
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#1079 GraphicX Posted 26 June 2015 - 05:44 AM

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not really fair to compare individual titles with issues across platforms, as there's far more releases on pc over consoles, leading to a higher number of games with problems, but likely a similar percentage (you're forever a politician with these things aren't you minister for consoles axe).

more i think about buggy games on ps3 (remembering i have had little time on the new gen stuff), the more i recall issues with the various games, at launch, but also after patches.  i also remember silly things like xbox getting dlc first, which would break the game, only to be fixed by the time the same dlc/patch would arrive on ps3 working properly.

i feel you are being quite one-eyed about it.  it is easy to find buggy games, but what about a buggy platform ?  i went through 2 ps3s myself & i can't recall how often they would crash simply for no reason at all, on any game.  then there was the actual network was offline for months, along with this i believe there was one, if not 2 updates to the firmware that would brick your system & we received emails from psn warning us to not install it until they had fixed it.

in contrast in the past 18 months gaming on pc i haven't experienced any of this, but i had the ps3 for many more years, but within this time i had some of these issues already.

alongside that, i also had a 360 that died, was sent back, replaced with a refurbished unit only for it to have disc reading errors not long after.

people are having these issues of course on ps4 & x1 & i'd guess that it's far more common percentage-wise on console than pc as pc is so prolific (once again axe, i hope you opted for an extended warranty with your ps4 as i've seen 2 die of friends/family in the past fortnight, btw, how is your ps3 these days ?  oh it died ?  feel for ya bud, i bet the ps4 will be fine though lol).

bethesda games are not buggy, they're meant to be like that, they're meant to corrupt your saves, have enemies either trapped in the terrain or walking around under it & overfill your system's memory with dead enemies until it freezes lol.  we look forward to this with fallout 4 & of course across all platforms.

also what about red dead redemption ?  animals skinned with textures meant for people, kids would've slept well after that lol & that was happening on console as much as anything else, or was it console only at that time ?  gt5 also had it's share of bugs, many used to exploit the game so people liked them, but it couldn't even accurately display the race from each driver in the replay mode (watch the same replay from different cars on different ps3s & cars are in completely different places, was retarded).
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#1080 Axe99 Posted 26 June 2015 - 06:59 AM

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Haha, thought I'd get your back up ;).  I definitely wasn't trying to make a point for or against platforms in general.  The only statement I made was that games, at launch, tend to be less buggy on console.  Given that console games have to go through an extra round of QA, this shouldn't be that surprising.  If Steam forced PC releases to do the same thing, I'd expect the stability of PC software at launch to be the same.  It's not about platforms, it's about systems, and I was really only talking about the main consoles (for example, I don't think there was any extra QA on Ouya, so my comment wouldn't apply there).  It is the case, however, that PC games are generally better supported post-launch, so you could well be better off on PC, as long as you don't grab a game at launch (ie, wait for other people to find out all the problems with whichever cards the game doesn't work well with, and have it patched in to fix it).

On the by, I specifically veered my argument away from PC-only releases to those released on both platforms for exactly the point you made.  My argument was that games that released on both PC and console concurrently tended to be more reliable on console at launch.  From what I've seen over the last few years that seems to be a general trend, and Batman (the trigger for my comment) just the most extreme example we've seen to date.

I wasn't talking about hardware reliability at all, but that's hardly an easy win for PC either over the long run (last gen it would have been, hands down!)  I've had a number of PC's die on my over the years - the average survival rate for a PC I've had is four years, which actually is lower than my average console survival rate - and would have been far lower if Microsoft and Sony didn't screw up their designs last gen.  My current PC (2 years old and holding.....) is a warranty replacement on another PC that didn't last 13 months, that was a replacement for a PC that lasted four years.  That's all just anecdotal stuff, of course, and random individual stories aren't a particularly good way of getting to the bottom of this issue.  The feeling I get is that there's a general trend to less reliable electronics these days, rather than anything specific to a particular manufacturer or even product type (don't get me started on TVs......) and that the only thing I'm sure of is to make sure anything important is backed up, regardless of platform.
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