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BF4 Fixes and Server Updates

Battlefield 4 Battlefield 4 Patch BF4 DICE EA

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#1 I_live_4_fun Posted 06 November 2013 - 09:28 PM

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EA and DICE Studios have released a new software update to address the server crashes and other issues happening across the PC, PlayStation 3 and Xbox 360 since launch. This will be the first of many updates down the track for consoles (aside from the Day One patch update) as well as the PC since the developers are still looking into the causes for other problems so far, including the game crashes and freezes, the loss Multiplayer progression, and saved files getting corrupted in the Single Player Campaign (resulting in the loss of Single Player progression as well).

Battlefield 4 Updates as of November 6th, 2013:

UPDATE #4 (Nov 6):
R7 Server Update Rolled Out
We just rolled out a new server update for Battlefield 4 that should fix some of the most common server crashes across all platforms. Let us know if this patch improves server stability for you. Patch notes below:
  • Fixed two of the most common server crashes (All platforms)
  • The "admin.say" command should now work properly (PC)
  • The "vars.preset" command should now work better in conjunction with other vars settings (PC) (It is now easier for server admins to set a server preset)
  • Fixed a bug in the queue system regarding GUID (PC)
  • Fixed various minor bugs (PC)

UPDATE #3 (Nov 4):
Fixing server crashes
New server update (R6) was rolled out across all platforms to fix the most common server crash.

UPDATE #2 (Nov 3):
Fixing the server queues on PC
We're rolling out a server update on PC with a fix for the join queue. As this new server version starts to populate servers, you will notice that server queues on PC will be available again in Battlefield 4. Note that it might take some time before the majority of PC servers are equipped with this fix (up to 24h).

UPDATE #1 (Nov 3):
Server crashes
We have identified an issue where the game server will crash and disconnect players, causing them to lose any stats gathered during that specific round. We have a fix in progress to address this issue in a server update and will let you know once it's ready to roll out.

Since the launch of Battlefield 4, some fans playing online have been experiencing various issues with the game. Thanks to your feedback, many of these problems have been resolved, but there are still a number of bugs that we are actively working on. Below you will find a list of some of the resolved issues, as well as some of the issues we are prioritizing at the moment and what we’re doing to address them.

Game crashes and freezes
ELIMINATED AS WE IDENTIFY THEM
Players on all formats have been experiencing game crashes and freezes while playing. We have logs of the most frequently occurring client crashes, and we are actively working to Obliterate the cause of these crashes in upcoming updates.

Note that crashes come in different types, and therefore this is technically not one single issue. There are two kinds of crashes and two types of updates that can address them: server-side updates that we can release on the fly (four of these have already been released since launch), and game client updates that require more in-depth testing and certification before they can go live.

We have found and eliminated some of the server-side crashes on PC in our server updates. There is also a planned client update on PC in the near future where we are aiming to eliminate as many of the client-related crashes as possible.

Progress in Multiplayer Lost
INVESTIGATING
Players have reported losing their progress in multiplayer. This is probably related to crashes stopping the game reports from being sent to Battlelog. We are still investigating this issue in more detail. Note that your progress sometimes can seem to be reset during server maintenance windows. In these cases, your stats will be just fine and reappear later.

Single Player Save File Corrupted
INVESTIGATING
We are still investigating the issue of single player save files being corrupted for some players. If you have experienced this problem, please describe below the steps leading up to the save file being corrupted, your platform (PC, PS3 or X360), and when the issue occurred. If you’re on PC, please also list your OS and system specs.

Miscellaneous Audio Bugs
FIX UPCOMING
We are aware of the issues with missing/corrupted audio in multiplayer and have created a fix for them. This fix is planned for release in the next PC client patch (see “Upcoming Updates” below.)

What’s Next? Upcoming Updates
We are working on a PC client patch at the moment and hope to release it soon. We will share the patch notes once we have the patch contents finalized. The main focus is to fix as many crashes as possible, starting with the issues affecting a large number of players. We will update you once we are ready to release new server updates. We are currently working on server update #5, with four being released so far.



Source: Battlelog

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#2 straussy240 Posted 06 November 2013 - 09:49 PM

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The multiplayers progress bug is weird. In the beta I never made any progress when playing conquest. Now with full release I never receive points from ribbons - everything else works as intended except for that :/

#3 I_live_4_fun Posted 13 November 2013 - 12:47 AM

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UPDATE #8 (Nov 12):
Client patch (PC)
The PC client patch for Battlefield 4 will go live in the near future and fixes a number of different issues you have helped us to identify, including a number of the most common crashes and freezes. We will get back to you with a full fix list and a specific date for this update soon.

Maintenance downtime (All platforms)
Nov 13, we have a planned maintenance starting at 8PM AEDT / 10PM NZDT. The maintenance will last for 2-3 hours and multiplayer for Battlefield 4 will be unavailable on all platforms in increments during this window. This maintenance is done in preparation for the upcoming client patches.

Console Server Update (PS3/X360)
During the Nov 13 maintenance window mentioned above, we will roll out the latest server update for X360 and PS3. This server update will include the following fixes:
• Temporarily disabled the ”Indirect Fire” and ”Perimeter Defense” Field Upgrades on PS3 as they caused the game to crash when spawning. This is a temporary workaround while we work to solve the issue altogether.
• Fixed a number of dog tags that were showing up as blank in-game.
• Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high.
• Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward.

Upcoming console client patches (PS3/X360)
We are testing and finalizing upcoming client patches for PS3 and X360. We will be able to give you an ETA on these at a later date. You can always find the latest info in this thread.

Upcoming Live Scoreboard (PC)
We will introduce Live Scoreboards in the PC server browser on Battlelog in the upcoming days. It will let you see the current status in the ongoing round on a server before you join, such as the number of remaining targets in a round of Obliteration. We will be able to give you specific date on this feature soon.

UPDATE #7 (Nov 12):
Server Update R8 rolling out on PC
We recently deployed the R8 Server Update on PC. It should be propagating throughout servers in the upcoming hours. You can find the change notes below.

R8 Update Notes:
*Fixed a number of dog tags that were showing up as blank in-game.
*Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high.
*Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward.

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#4 Aromaci Posted 13 November 2013 - 01:25 AM

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View PostI_live_4_fun, on 13 November 2013 - 12:47 AM, said:


• Fixed a number of dog tags that were showing up as blank in-game.


Thank F*. Good to see they have their priorities straight.
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#5 Axe99 Posted 13 November 2013 - 01:28 AM

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Thanks for the info Live :D It's a patch-tastic day!
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#6 straussy240 Posted 13 November 2013 - 01:49 AM

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View PostAromaci, on 13 November 2013 - 01:25 AM, said:

Thank F*. Good to see they have their priorities straight.

Little do you know its the cause of all the problems

#7 I_live_4_fun Posted 14 November 2013 - 03:07 AM

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More updates for PC Battlefield 4 players to go live from 9PM AEDT / 11PM NZDT tonight (14th November).

UPDATE #9:
PC Game Update Goes Live Nov 14
We are happy to report that the PC Battlefield 4 game update will go live tomorrow, November 14. The main focus of this update is threefold:

1) Reduce the number of crashes
We believe this update will solve a large portion of the most commonly occurring game crashes, and the improvement in overall stability should make a big difference for many players.

2) Eliminate a network sync bug
If you’ve been experiencing situations in multiplayer where it appears that you are taking damage from enemies through walls, you might have been the victim of a network sync bug. In this game update, we have identified and eliminated one such bug that caused this type of gameplay experience. We are continuing to work on more multiplayer optimizations concerning network performance.

3) Improve Network Smoothing
We have made some improvements to the ”Network Smoothing” functionality that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing slider governs a group of settings that aim to produce a tighter multiplayer experience based on your specific packet loss situation.

If you’ve been experimenting with the Network Smoothing slider earlier, it might now yield better results. If you haven’t tried it before, please explore this setting and set it to the lowest value you can without experiencing graphical glitches in the game. By setting it lower, you can get a tighter multiplayer experience, depending on your specific network situation.

More details upcoming
Besides the above mentioned focus areas, this PC game update contains a number of other fixes and tweaks that we will detail once it’s live.

EDIT: Full Patch Notes have been updated - you can read it here.

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#8 straussy240 Posted 14 November 2013 - 03:21 AM

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thank god - fingers crossed it works

#9 ctrlaltdel Posted 14 November 2013 - 03:22 AM

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View PostI_live_4_fun, on 14 November 2013 - 03:07 AM, said:

More updates for PC Battlefield 4 players to go live from 9PM AEDT / 11PM NZDT tonight (14th November).

UPDATE #9:
1) Reduce the number of crashes
We believe this update will solve a large portion of the most commonly occurring game crashes, and the improvement in overall stability should make a big difference for many players.


we will just reduce by 1, keep the rest of the crashes there :P
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#10 straussy240 Posted 14 November 2013 - 03:24 AM

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dont jinx it please :(

#11 ctrlaltdel Posted 14 November 2013 - 03:26 AM

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View Poststraussy240, on 14 November 2013 - 03:24 AM, said:

dont jinx it please :(

lol, they won't fix it until next-gen.
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#12 Outlaw Posted 14 November 2013 - 03:49 AM

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View Postctrlaltdel, on 14 November 2013 - 03:26 AM, said:

lol, they won't fix it until next-gen.

If you read closely, the update above is mainly for PC guys. Nothing to do with next next gen.

Like okeefe had said and I've said before, the game has been working great for me, have had a lot of fun. Almost 80 hours.

Even with the few crashes, I've still had a whole lot more fun than all the last 4 CoD games combined.

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#13 ctrlaltdel Posted 14 November 2013 - 03:52 AM

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View PostOutlaw, on 14 November 2013 - 03:49 AM, said:

The update above is mainly for PC guys. Nothing to do with next next gen.

Like okeefe had said and I've said before, the game has been working great for me, have had a lot of fun. Almost 80 hours.

Even with the few crashes, I've still had a whole lot more fun than all the last 4 CoD games combined.

lol, that's because u only plays BF. i have no crashes on Ghost atm, Fish AI and Riley helps heaps :P
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#14 straussy240 Posted 14 November 2013 - 10:40 AM

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The PC client patch is 1GB in size for those interested.

#15 straussy240 Posted 14 November 2013 - 12:27 PM

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The patch has some how made the game even more unstable for me. During 1 hr after installing the update I had 3 game ending crashes. It was more stable before the bloody update

Unbelievable...

#16 Axe99 Posted 15 November 2013 - 10:39 PM

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Commiserations Straussy.  EA/DICE/whoever is creating the pressure really need to let them launch BF games when they're finished - they're building up a Bethesda-esque reputation at the moment.
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#17 Aromaci Posted 17 November 2013 - 03:55 AM

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Jesus christ this game is unplayable All the servers I've joined have either crashed or I had to leave cause the lag was so bad I was skipping on the spot. Wow DICE are so shit at what they do. Why even bother making games.
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#18 Axe99 Posted 18 November 2013 - 08:24 AM

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View PostAromaci, on 17 November 2013 - 03:55 AM, said:

Jesus christ this game is unplayable All the servers I've joined have either crashed or I had to leave cause the lag was so bad I was skipping on the spot. Wow DICE are so shit at what they do. Why even bother making games.

The games do end well, but they tend to launch rougher than my face after I haven't shaved for a few days.  Have heard that PS4 BF4 online is kicking people out after a few games, and you have to do a certain sequence of loading it up/logging onto PSN/what-have-you to get any decent playtime!  I suspect I'll be playing more Killzone than BF4 early on PS4, although at least DICE'll have a couple of weeks to try and get things sorted.
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#19 Outlaw Posted 18 November 2013 - 10:06 AM

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BF4 definitely seems to have alot more issues than BF3 did. The game was rushed, and i'm guessing they spent too much time making a stupid single player mode, and making the game for 5 platforms. Shouldve skipped current gen and focused on fixing the game for next gen.

Although its been working almost perfectly for me, get the occasional freeze, the most annoying thing for me would be the frame-rate drops that makes it impossible to aim with feels like 2 frames per second, specially when levolution happens or a cruise missile is dropped nearby.

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#20 Aromaci Posted 22 November 2013 - 08:56 AM

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Battlefield 4 Update addresses Server Crashes

By I_live_4_fun in Gaming News, on 06 November 2013 - 09:32 PM

EA and DICE Studios have released a new software update to address the server crashes and other issues happening across the PC, PlayStation 3 and Xbox 360 since launch. This will be the first of many updates down the track for consoles (aside from the Day One patch update) as well as the PC since the developers are still looking into the causes for other...

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