Given all of the Grid games ago, which I got from the last Codemasters Humble Bundle.
Only played 2 and Autosport for the card drops for now, they don't run as well as I would like on my system to play them fully through but I enjoyed the few hours in each.
Started
Grid(PC) for a full play-through though, and wow that rubber-banding certainly makes itself known early on.
In the 24 hours of LeMans, it has multi class racing(Which is a plus) being my first time I was limited to a GT2 class car but there are also GT1, LMP2 and LMP1 classes. Anyways I finish 50s off the leader a LMP1 car as expected, what was unexpected was the whole race seeing the car right infront of me(The last car in the GT1 class) being only 5 or so second off the leader. So the 9 cars infront of me 3 different class one of which drastically different and shouldnt be near the LMP's all condensed in a little pack.
Second notice of it is during touge races, a round based one on one race, and how when cars came to verse me they speed up drastically over their previous rounds 12-20s quicker.
I've never found rubberbanding fun or ever liked seeing its appearance, if I am too slow Ill turn the difficulty down, if I am too fast and I feel like more of a challenge I turn it up.
I'm playing on normal but already next time I'm just going to turn it down to whatever the easiest setting to hopefully turn down its effect is to save myself from the rage that will occur when it seems only an inevitable that its going to cost me race through it super powering a car past me. I'm not too surprised by this Grid has been on my radar and during research of the game have come across complaints of the rubberbanding.
Also been playing
Colin Mcrae Rally(PC) before anyone gets excited its a
mobile port. Honestly I kinda just played it for the cards then achievements plus of course it runs fairly well on my system.
I wouldn't recommend anyone playing it let alone buying it really though, I got it in the bundle. The handling would be worse then what the PS2 games were. One good thing about it is track length isnt too bad, most go near or over 3min but with the handling the way it is maybe that's not a good thing.
Also been playing
Ni No Kuni(PS3). Its not too bad, setting, story and world all good, bit sadden by how little the Studio Ghibli cut-scenes have been appearing as they are always a pleasure for the eyes.
The familiars just lack any charm for me I haven't been drawn too any of them, the gameplay is repetitive and the friendly A.I. frustrating. I feel it could do with some stream lining as well, having to go through the whole process every time to give/take heart with the amount of times you do it is annoying. Evolving familiars is annoying for me to the point Im re-lucent to do it since it reverts them back to level one, which when you had to do it the first time significantly weakened my team.
Playing on normal and doing any side quests as I come to them so thankfully have generally been levelled enough to avoid any of the difficulty spikes ive seen mentioned bar one mentioned below. I havent gone past that point yet.
The area