^ Needed way more wolves tbh.
Dynasty Warriors 7: Empires.
Massive step up from 6e lol, but still pretty much your average DW game. Love the new musou system now, the 3 musou attacks is much better than just 1 long bar. That and with Air musou attacks/R1 musou attacks rock. Some are pretty shit in terms of accuracy, but some are OP as balls (Guan Yu's, Zhuge Liang's). Lubu is simply Lubu, nothing ever changes haha! And like always Trophies make the game more interesting with making you do things you normally wouldnt haha.
Character traits are a nice touch. Making an evil Liu bei was lolsy. Specific Stratagems for traits was a great idea, though some are quite OP if used correctly haha. Poison mist wrecks everyone. Though keeping them balanced is quite difficult, im hoping to have a character with all at level 9, don't think it'll happen haha. Being able to have 2 weapons is a great feature. Having a slow powerful weapon and a quick weaker one can really change the balance when you're up against 4-5 officers.
All the levels got a nice little make over, nothing much changed which is good and bad. The AI got a slight improvement, but their combat AI is still quite poor. They need to make it so they actually fight more aggressive and not give us so much time to move/attack. Atleast custom characters move and play like you do when you play as them.
Though like all Empires games, they get boring/repetitive far too quickly. Really missing the story side of the game. Havent been able to find normal copies since ps2 haha ( Got DW5 downloaded from psn

). Atleast with the standard versions have far more repetition since there's various events, characters die and everything changes where as empires nothing really changes haha, just characters/nations.
Still a top series though (Y)