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Evolve

PC XONE PS4

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#41 straussy240 Posted 17 February 2015 - 08:07 PM

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Im enjoying the game so far :)

#42 GasClown Posted 17 February 2015 - 08:48 PM

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View Poststraussy240, on 17 February 2015 - 08:07 PM, said:

Im enjoying the game so far :)

PC or PS4 mate?
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#43 Jykel Posted 17 February 2015 - 10:01 PM

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Fitzy is playing on the PS4, seemed to be enjoying himself the other day.
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#44 GasClown Posted 17 February 2015 - 11:06 PM

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View PostJykel, on 17 February 2015 - 10:01 PM, said:

Fitzy is playing on the PS4, seemed to be enjoying himself the other day.

Might go get it then... you gonna get it?
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#45 straussy240 Posted 18 February 2015 - 07:20 AM

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@GC: Got this for PS4 to mix things up a bit. Plus I heard there are already cheaters on PC so I dont want them ruining the game for me.

Played a bit more and still enjoying it. The progression system is slow and mentioned in a few different reviews for this game, but its not game breaking

For the time being I bought the std edition of the game. Traded in some games and paid $18 for it at eb games. In the future they have separate DLC plans for hunters and monsters.

#46 GasClown Posted 18 February 2015 - 07:38 AM

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No worries mate - I might look into getting it maybe on the weekend. See how I go... Steam keep sending me irresistible game specials. Can't help myself....


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#47 Axe99 Posted 18 February 2015 - 10:04 PM

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View PostGasClown, on 18 February 2015 - 07:38 AM, said:

No worries mate - I might look into getting it maybe on the weekend. See how I go... Steam keep sending me irresistible game specials. Can't help myself....

Haha, one day someone should (if they haven't already) put together a list of the standard symptom progression of being a new (I know you're not technically new Clowny, but new in the sense that you can cut loose) Steam user ;).
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#48 straussy240 Posted 19 February 2015 - 09:53 AM

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Here is some monster gameplay from me.

Warning I suck at being the monster!

This game is more appealing to me for the team work aspect. However, playing as the monster is just as fun if you are skilled enough. At the start of the clip I almost back out of the game, but decided to hang around to level up thinking I would lose the game so who cares right?

Well a few minutes in I try to evolve and they find me and do some decent damage to my health. Sigh!!! However, I downed 2 of them, which debuffs their HP for the remaining rounds. I also have another blunder when I continually disturb carrion birds that give away my position while trying to be sneaky. Luckily I used this event to trick them into going the other direction.

Towards the end I said hay I could win. Most people try to build armor for the final battle and get buffs for the monster. Same applies for the hunters. I was impatient and said bugger that go straight for the objective which only becomes available in the end of the game if it goes that long. This area is advantageous to fight in because its closed in. I ended up winning :P Enjoy

#49 spectre51 Posted 19 February 2015 - 10:17 AM

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That last match time lapse replay thing is cool reminds me of the one for Killzone 2 on the website they had, I enjoyed watching those back.

Always enjoy tracker replay things like those.

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#50 GasClown Posted 19 February 2015 - 10:34 AM

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Very nice Straussy.......


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#51 straussy240 Posted 19 February 2015 - 10:43 AM

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View PostWalrusKing, on 19 February 2015 - 10:17 AM, said:

That last match time lapse replay thing is cool reminds me of the one for Killzone 2 on the website they had, I enjoyed watching those back.

Always enjoy tracker replay things like those.

Indeed the tracking at the end helps you learn from mistakes and try to become better at hunting the monster in the next game. If you play enough games you can learn how some monsters use various tactics and dont change them much

At first I was playing casually using Daisy (AI which auto tracks monster), but then I decided to use other trappers and the game got a lot harder. I normally just play sound though the TV, but for this game its impossible to locate the monster without using sound to track them so I plugged headphones in. Its still hard cause other smaller AI monsters in the game make similar noises, but I'm slowly learning to distinguish between these various sounds

#52 Aromaci Posted 19 February 2015 - 11:14 AM

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You can also use carcasses to track the monster.
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#53 straussy240 Posted 19 February 2015 - 11:16 AM

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True, but I find sound is much better. Carcass like daisy tells you where monster was not currently is located

#54 siamesedreams Posted 10 March 2015 - 09:16 PM

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Anyone else pick this up?  definitely keen to have some private games if enough of us have the game.  I have not played a lot yet but definitely prefer trapper.  I've unlocked all the trappers available to me (Maggie / Griffin / Abe) Assault is fun but trapper to me is more satisfying.  I have not played as the monster yet, will have to give that a go soon.

#55 spectre51 Posted 19 June 2015 - 02:14 AM

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MORE CHARACTERS COMING TO EVOLVE IN HUNTING SEASON 2

​We’re excited to announce four new Hunters, one new Monster, and an exclusive skin for each, coming to Evolve. You can get your hands on Lennox the new Assault, next Tuesday the 23rd.
Evolve Hunting Season 2 will be available for purchase on June 23, 2015 for Xbox One, PlayStation®4 computer entertainment system, and Windows PC. Those who purchase the new Monster and Hunters as part of Hunting Season 2 will also receive an additional exclusive skin with the launch of each of the five new included playable characters.(Watch the Hunting Season 2 Teaser here!)


Coming to Evolve Tuesday June 23, Lennox (Assault class) is the first Hunter in Evolve to feature a melee attack. Her ‘Thunderchild’ mechanized suit is equipped with a Plasma Lance that deals massive amounts of damage in close combat, while her Autocannon and Thunder Strike attack allow Lennox to fight when outside of melee range. (See the Lennox Gameplay Reveal here!)


Stay tuned here for all Evolve News, and for more info on Lennox and Hunting Season 2.
HAPPY HUNTING!

Source: evolvegame

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#56 spectre51 Posted 07 July 2016 - 10:50 AM

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Evolve going free 2 play on PC, Consoles later.


We’re proud of those awards -- they hang in the lobby for a reason. Evolve received over 65 nominations and awards at various trade shows after we announced. It was the first title in history to win Game of Show at both E3 and Gamescom. It felt great to receive all those awards and we don’t ever want to forget that feeling. Game development is an art and what artist doesn’t love having their work appreciated?
When people first started playing Evolve at those and other conferences, it was magical. Sure, there was the AAA videogame hype surrounding our title. Yeah, we also had the flashy displays, the giant Goliath statue, and all the other things AAA games do to get people excited. And that stuff was cool. Really cool. But, what we lived for -- what was cooler by far -- was just seeing people play Evolve for the first time. We worked on it for years and then, suddenly, people got to experience our game, controller in-hand. There was genuine excitement -- real joy -- when people played. It was like nothing they’d ever played before and watching it happen was like no high we ever felt.

Then, when Evolve launched, the reception wasn’t what we expected. Sure, there were some good reviews. There were also bad reviews. Yes, there was excitement. There was also disappointment – for players and for us. The DLC shitstorm hit full force and washed away people’s enthusiasm, dragging us further and further from that first magical pick-up-and-play experience.

We want that magic back and we aim to make it happen. We’ve made a lot of changes, improvements and additions to Evolve over the past year and we’ve got a lot more coming. In short, we’re giving this game a vigorous overhaul!

Just to give you some examples:
  • We’re reworking the hunter classes to make the team less reliant on having experienced trappers and medics.
  • We’re making improvements to the maps and UI.
  • We’re improving load times, overall performance, and getting you into the game faster.
  • We’re focusing on improving stability and fixing bugs.
  • We’re completely reworking our progression system and tutorials.
  • We’re adding more customization options.
Most importantly, we just want to put the game in your hands. Try Evolve out. See what you think. We hope you like it and we're not going to charge you to give it a try.
“Wait! What?! What does that mean?”

It means we’ve been listening and now we’re taking Evolve in the direction that a lot of you have suggested since the beginning. We’re making Evolve free on PC. No buy-in or box required.
Making Evolve free on PC is going to be a process that takes time and a lot of hard work, but we believe in Evolve and we believe in you, our players and want to do what’s best for both!

Here’s how it’s going to work: We’re going to make Evolve free on PC as a Beta starting on July 7. This is going to allow us to hit our new server infrastructure really hard and we need your help testing. Stuff could break, and that’s our hope, because that will give us time to improve things as we go. We’ll parse out major Beta revisions, updates and features over a period of weeks and months -- a plan we're going to continually communicate here. This allows us to test new features and major changes to make our game more accessible and ever closer to the joy we saw when we first showed our baby to the world. Just as importantly, this Beta plan gives us the flexibility and time we need to keep fixing bugs and making Evolve more stable.

“What about those who paid for Evolve? What about Season Passers?”
Anyone who owns classic Evolve will be given “Founder” status in the new free version, and all the content you already own comes with you to the new version. As long as we work on Evolve, we will show our appreciation for our committed fans and early adopters with gifts, rewards, and special access. Why? Because you believed like we did, and we will never forget that.

As part of our promise to recapture the magic and improve the Evolve experience across-the-board, we're going to ratchet up our communication with the community. We will be continually updating our social channels, our forums and our website to let you know how it’s going.

We have lived and breathed Evolve for over four years and we feel like we are just getting started. Since launch we realized Evolve has provided people some of their most exciting gaming moments and we want to make more of those for everyone... well, everyone who is OK with being periodically murdered (brutally) by terrifying alien monsters.

See you on Shear.

Chris Ashton & Phil Robb
Co-Founders
Turtle Rock Studios, Inc.

Source: turtlerockstudios.com

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#57 Axe99 Posted 07 July 2016 - 09:46 PM

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Glad to hear they're trying to keep it going - I really like the concept they've got behind it.  Probably not a bad fit for free-to-play either.  Cheers for the latest All-knowing Spec B).
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#58 Aromaci Posted 10 July 2016 - 01:08 AM

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Will have to give it a shot when it comes to console.
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