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Metal Gear Solid V


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#181 Saintsy Posted 09 September 2015 - 12:50 AM

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http://au.ign.com/ar...ruption-warning


For none link clickers, dont use Quiet on mission 29/42 or could corrupt your save
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#182 Aromaci Posted 09 September 2015 - 01:05 AM

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Cheers for the heads up.
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#183 Axe99 Posted 09 September 2015 - 02:18 AM

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Cheers Saintsy, the curse of the corrupt save, especially for games like this, is a nasty curse indeed.  Praises to you and your curse-avoiding advice :D.
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#184 GasClown Posted 09 September 2015 - 05:18 AM

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View PostSaintsy, on 09 September 2015 - 12:50 AM, said:

http://au.ign.com/ar...ruption-warning


For none link clickers, dont use Quiet on mission 29/42 or could corrupt your save

Crap - is there names for those missions? I can't recall there being numbers associated with them.
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#185 Aromaci Posted 09 September 2015 - 05:38 AM

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View PostGasClown, on 09 September 2015 - 05:18 AM, said:

Crap - is there names for those missions? I can't recall there being numbers associated with them.

All missions have numbers next to them in the select screen.

Spoiler

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#186 GasClown Posted 09 September 2015 - 05:40 AM

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View PostAromaci, on 09 September 2015 - 05:38 AM, said:

All missions have numbers next to them in the select screen.

Spoiler

Cool, will take more notice of the numbering then. Haven't gotten that far yet... (ep 18). I'm only 7% done now.
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#187 GasClown Posted 09 September 2015 - 08:35 AM

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So yeah - further to the above, up to level 7. Long long way to go until I get to 29/42. lol
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#188 GasClown Posted 09 September 2015 - 12:10 PM

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And further still - was doing a random Side Ops making my way there and accidently ran into the Quiet mission.
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#189 Aromaci Posted 09 September 2015 - 12:47 PM

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Did you show her who's...boss?
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#190 GasClown Posted 09 September 2015 - 01:06 PM

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View PostAromaci, on 09 September 2015 - 12:47 PM, said:

Did you show her who's...boss?

I rekt her like a boss. Yeah. She's caged.
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#191 SmokeyPSD Posted 11 September 2015 - 05:52 AM

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The servers are still atrocious this far out of release but once they settle down the online is going to be amazing. I'm not even talking about MGO.
Jumped into some FOB infiltrations and it's amazing. infinite possibilites of scenarios with peoples different make up of their bases and a real challenge with no access to buddies/support and the need to avoid complete detection otherwise your base can be flagged for retaliation. Feels like it adds to the atmosphere of the entire experience.
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#192 GasClown Posted 11 September 2015 - 12:43 PM

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View PostSmokeyPSD, on 11 September 2015 - 05:52 AM, said:

The servers are still atrocious this far out of release but once they settle down the online is going to be amazing. I'm not even talking about MGO.
Jumped into some FOB infiltrations and it's amazing. infinite possibilites of scenarios with peoples different make up of their bases and a real challenge with no access to buddies/support and the need to avoid complete detection otherwise your base can be flagged for retaliation. Feels like it adds to the atmosphere of the entire experience.

Interesting - so your FOB online is separate to your FOB in the single player? Sorry, haven't even looked into it yet.
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#193 Aromaci Posted 11 September 2015 - 01:43 PM

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Far as I can tell FOB is only online. I can't build them when offline.

I'm looking forward to MGO myself. Really wanna see what they bring to it.
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#194 SmokeyPSD Posted 11 September 2015 - 03:31 PM

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Yeah an fob (forward operating base, yay mgs acronyms) is separate to the main single player base which allows you to extend out your overall soldier capacity etc but it's open to attacks by "competitors" which can happen anytime.

I already had someone try while I was away and you get a text report with what happened. You can customise the defence spending and make up right down to individual platforms!

You can also just opt out by keeping the game off-line too. You get introduced to it around mission 22.
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#195 Axe99 Posted 11 September 2015 - 11:05 PM

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That sounds great - quality asymetric gameplay and my kind of online :).  Happy hunting Smokey B).
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#196 Aromaci Posted 11 September 2015 - 11:17 PM

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View PostSmokeyPSD, on 11 September 2015 - 03:31 PM, said:

Yeah an fob (forward operating base, yay mgs acronyms) is separate to the main single player base which allows you to extend out your overall soldier capacity etc but it's open to attacks by "competitors" which can happen anytime.

I already had someone try while I was away and you get a text report with what happened. You can customise the defence spending and make up right down to individual platforms!

You can also just opt out by keeping the game off-line too. You get introduced to it around mission 22.

Interesting. So if you are away from the game and you can't intervene, is the winner determined purely through your Defense Squad stats?
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#197 SmokeyPSD Posted 12 September 2015 - 08:44 AM

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View PostAromaci, on 11 September 2015 - 11:17 PM, said:

Interesting. So if you are away from the game and you can't intervene, is the winner determined purely through your Defense Squad stats?
Yeah just the hardware and solider's that have been setup persistently to go. You can even do a mock run of your own base to test it's defenses lol.
The infiltrator has to get to a specific goal and it can be quite hard even without the defender intervening which I can say from experience lol. You might get landmines, motion sensors and even sensors on equipment which will sound the alarm when they get fultoned.
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#198 Aromaci Posted 13 September 2015 - 04:31 AM

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Fuck sake Snake say something!!!!!!!!!!!!! (I miss Hayter)
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#199 Aromaci Posted 14 September 2015 - 06:46 AM

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#200 Aromaci Posted 17 September 2015 - 09:31 AM

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