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Destiny: Patches, Updates & Balancing


49 replies to this topic

#41 Jykel Posted 01 December 2014 - 11:38 PM

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Best patch to date.  Finally giving Monte and SGA the stability upgrades both needed, two of my favourite exotics.  And I might have to get Hard Light, Thorn and no-so-Bad Juju outa the vault for a retry.

View Postmotoboy76, on 01 December 2014 - 11:18 PM, said:

Yeah there are some good ones there except no more pushing the templar off though.....

That is the best part of the patch, the Raid should be a challenge, esp HM, and pushing him off was no challenge at all  :)  

New price for materials is 10 marks for 20 materials (i.e. spinmetal) and getting bonus material drops on bounties/patrols and weeklies is a good thing as well, gives people more time to play the game over farming.
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#42 Hasan-I Posted 02 December 2014 - 01:17 AM

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YAY! Don't need to farm. That is perfect!
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#43 econodog Posted 03 December 2014 - 09:51 PM

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Looks like we can upgrade our existing exotic items to match the stats of the new weapons from the DLC... at a price though. You'll have to reset all xp earned and start from scratch again (after buying an upgrade from Xur).

http://www.bungie.ne.../News?aid=12442

It's such a grind to level up exotic weapons, not too sure I would want to spend that time on all of them again... maybe just the Ice Breaker and Gjallarhorn. Seems like the community is very much against this idea, so it may not even make it into the game?
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#44 Jykel Posted 03 December 2014 - 10:00 PM

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Bungie seem to like to promote the grind aye.  Given e-Weapons take the longest to upgrade, and those telemetry things seem to do bugger all, I might do the same Eco, just upgrade the go-to guns.  I have multiple regimes and truths but only one ice breaker, so hope its in the shop tomorrow
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#45 motoboy76 Posted 03 December 2014 - 10:01 PM

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Just reading about this very interesting, some decisions to be made.....

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#46 I_live_4_fun Posted 03 December 2014 - 11:00 PM

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Yeah. Just when things were looking bright and not-too-unnecessarily-grindy for Destiny, lol.

I think it's luckier if you have some weapon dupes and can trade in those while keeping another maxed at 300 for the time being. But for armour though (assuming most people don't double up on those)... well, at least full raid/Iron Banner gear can keep you at level 30 too and things like that.

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#47 Aromaci Posted 03 December 2014 - 11:18 PM

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Feels like Bungie is making all the mistakes other MMO developers learnt from 10 years ago. They are so hopeless.
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#48 Jykel Posted 03 December 2014 - 11:19 PM

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Yep good point Liv, I have full raid gear for my titan to keep him at 30.

Radiant shards and energy, they better give us more vault slots!!
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#49 Hasan-I Posted 03 December 2014 - 11:33 PM

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I would have thought that they would automatically buff the exotics, so it didn't seem like the older ones were useless. They are still classed as exotics, so should be on par. The idea of upgrading them for a price is fine, just don't make us grind the unlocks all over again. I have only maxed one exotic.. that shit took ages!
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#50 Aromaci Posted 20 August 2015 - 01:09 AM

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