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Ghosts - Clan Sixes Ruleset

Clan Sixes Clan Sixes Season 1 Tournament Ghosts Tournament

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#1 I_live_4_fun Posted 11 November 2013 - 12:11 AM

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Ghosts - Clan Sixes Season 1 Ruleset

Player Format

Six-player teams (6v6)
Minimum of 4v4 is allowed


Game Rules

Search & Destroy

Round Switch = Every Round


Search & Rescue

Round Switch = Every Round


Default game settings for all other game modes


Custom Classes

Custom Classes Allowed (Standard)


Primary Weapon Restrictions

Banned Assault Rifles

MSBS

Banned Light Machine Guns

All

Banned Shotguns

Bulldog
MTS-255

Banned Riot Shields

Riot Shield


Secondary Weapon Restrictions

Banned Launchers

Kastet
MK32
Panzerfaust


Perk Restrictions

Banned Perks

Recon


Attachment Restrictions

Banned Attachments

Grenade Launcher
Akimbo
Tracker Sight
Thermal Hybrid Scope
Burst Fire


Lethal Equipment Restrictions

Banned Lethal Equipment

C4
I.E.D


Tactical Equipment Restrictions

Banned Tactical Equipment

Motion Sensor


Killstreak Restrictions

Banned Support Killstreaks

Support Squadmate
MAAWS

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#2 ainTn0Body Posted 11 November 2013 - 03:30 AM

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Can we ban a few things ? Not to make it so competitive but just so the annoying things dont make it not enjoyable E.g c4 , Msbc (i think thats what it called , The 3 round burst assault rifle , Its way to powerful to be allowed in any tournament
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#3 I_live_4_fun Posted 11 November 2013 - 06:56 AM

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Yep, I haven't tried the burst rifle yet but could see about the C4. Maybe that tactical equipment that makes people show up through walls too.

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#4 ainTn0Body Posted 11 November 2013 - 10:32 AM

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the burst rifle is the strongest 3round burst gun they have made , its one burst from like 70metres ... Really annoying
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#5 I_live_4_fun Posted 11 November 2013 - 10:58 PM

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View PostainTn0Body, on 11 November 2013 - 10:32 AM, said:

the burst rifle is the strongest 3round burst gun they have made , its one burst from like 70metres ... Really annoying

Okay, I'll add that to the list of bans for now then :).

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#6 mettem27 Posted 13 November 2013 - 11:43 PM

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aslo what about the squad member score streak. a bit op its pretty much another player on your team.

#7 I_live_4_fun Posted 14 November 2013 - 12:02 AM

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View Postmettem27, on 13 November 2013 - 11:43 PM, said:

aslo what about the squad member score streak. a bit op its pretty much another player on your team.

Oh yep, that's a good one. I'll add that to the list, thanks.

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#8 beleriphon Posted 16 November 2013 - 03:12 AM

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    Recon should be banned you can get pre fired to the max

    #9 I_live_4_fun Posted 16 November 2013 - 04:00 AM

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    View Postbeleriphon, on 16 November 2013 - 03:12 AM, said:

    Recon should be banned you can get pre fired to the max

    Recon effects only apply to explosive damage, don't they? Like grenades (which are limited), but I don't mind adding it to the list if it seems a bit too overpowering for people. We can ban that sight that lets players see through walls/highlight enemies around the map as well.

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    #10 beleriphon Posted 16 November 2013 - 07:26 AM

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      Recon applies to concussions and 9 bangs and that sight that sees through walls being banned is a great idea aswell its basically an mms that can see moving targets

      #11 I_live_4_fun Posted 16 November 2013 - 09:07 AM

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      View Postbeleriphon, on 16 November 2013 - 07:26 AM, said:

      Recon applies to concussions and 9 bangs and that sight that sees through walls being banned is a great idea aswell its basically an mms that can see moving targets

      Ah okay. I must be missing more than I thought with the non-lethals :P. So I'll take off Recon, that see-through sight and maybe that ground non-lethal that highlights people too - I think it was the motion sensor.

      Thanks for the input guys :D.

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      #12 WarFagg Posted 18 November 2013 - 02:23 AM

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      sweet as rule set for the first comp, when is the required time to sign up your team ?

      #13 I_live_4_fun Posted 18 November 2013 - 02:44 AM

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      View PostWarFagg, on 18 November 2013 - 02:23 AM, said:

      sweet as rule set for the first comp, when is the required time to sign up your team ?

      Cool that you guys like it so far (and you guys kind of made it anyway lol ;)). Sign-ups will be open till this Friday night so we can do the draws over the weekend. I'll put up the Map/Game Mode scheduling some time tonight so that you guys can get a feel for it too.

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      #14 I_live_4_fun Posted 18 November 2013 - 09:28 AM

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      Just a little update to the rules: The Search & Destroy and Search & Rescue game modes need to have Round Switch = Every Round to make things fair for both sides.

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      #15 WarFagg Posted 19 November 2013 - 03:51 AM

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      wait even for search and destroy ? explain wouldnt 12 a side be good ? that would make it fair like last season, and this friday ok hopfully ill get ZLB's teams to do it by thursday

      #16 I_live_4_fun Posted 19 November 2013 - 04:29 AM

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      We could keep it as standard since it does make the comp a little more complicated. I don't mind at all, but I just thought people might think it's fairer to switch sides every round.

      Edit: Yep, this particular Tourney is based on mixed objectives though, and there's 5 different game modes to play in each round so that we can all get a better feel of what game modes and maps will be suitable for the more serious comps next year. I've put up the Tournament structure/layout in this thread so everyone can have a look and see how they feel about the map/game mode combinations (which was randomly generated).

      We'll hopefully organise the 24-round S&D Tournament some time next year - 12 a side for this Comp would make the entire matches too long, considering you have to also play and win at least 2 other game modes as well :).

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      #17 ctrlaltdel Posted 19 November 2013 - 04:43 AM

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      lol, i ban myself :P
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      #18 ilegalPrograms Posted 21 November 2013 - 01:49 AM

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      hey just wondering if theres going to be  i.e.d's?

      #19 I_live_4_fun Posted 21 November 2013 - 02:03 AM

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      View PostilegalPrograms, on 21 November 2013 - 01:49 AM, said:

      hey just wondering if theres going to be  i.e.d's?

      Yeah, I was thinking about that yesterday and just noticed they explode straight away, unlike Bouncing Betties. I'll take them out? They're definitely a lot worse than C4's, lol...

      There's also the MAAWS Support Killstreak that I noticed yesterday - "Free-Fire Rocket Launcher" even though it has laser guiding too.

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      #20 mettem27 Posted 21 November 2013 - 12:34 PM

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      hey just a few thing.
      i played a scrim last night with these rule sets and there was a few things i came across when playing snr
      1 you can use the riot shield and uav thing to stand over the bomb whilst planting
      2 you can stand behind the riot shield with LMGs and own
      3 i e d's are op haha
      i had a heap of this stuff done to me and didn't have a great time any chance we could fix some of these problems maybe taking out the riot shield and also LMGs??





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