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Fallout 4?!


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#201 GasClown Posted 20 January 2016 - 09:45 AM

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Here's one example of Whiterun...



You can also install populate mods to have more people in the cities as well... skies the limit really.
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#202 GasClown Posted 20 January 2016 - 09:48 AM

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Grass mods are awesome as well...


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#203 GasClown Posted 20 January 2016 - 09:51 AM

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Immersive mods...



Could go on forever tbh.
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#204 GasClown Posted 20 January 2016 - 09:55 AM

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Hardcore Realism mods like this:


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#205 GasClown Posted 20 January 2016 - 09:57 AM

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UI Mods


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#206 Axe99 Posted 20 January 2016 - 08:10 PM

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They do look cool B).  I'm pretty happy we'll be able to get FO4 mods on console at some stage.
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#207 Jykel Posted 20 January 2016 - 10:05 PM

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Will be keen to see which mods they bring over (allow) on the PS4 later this year
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#208 GasClown Posted 20 January 2016 - 11:40 PM

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Yeah - curious to see what mods come to console. Wonder how it'll effect the frame rates and stuff like that. Wonder how many mods you'd be able to install without effecting the performance. I had nearly a hundred in Skyrim. From memory, it was around 90 or something (ridiculous) like that. Mind you, I went nuts.

Doubt consoles will get ENB and higher texture resolution mods (like water etc). Certainly they could have texture optimisation mods which will improve performance.

Don't get me wrong, there will still be a lot of mods you'll be able to implement without drastic performance hits. Some mods actually make the game perform better than the vanilla. Some don't have any impact at all.
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#209 Jykel Posted 21 January 2016 - 11:44 PM

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Yeah I hear ya GC, I recon it will mainly be newish mods initially that simply mimic console commands to test the water before they release any user made content.   I just wouldn't mind some of the settlement enhancement mods :)
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#210 spectre51 Posted 17 February 2016 - 12:36 AM

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Fallout 4 Add-Ons – Automatron, Wasteland Workshop, Far Harbor and More

Since Fallout 4 launched, we’ve been blown away by your support for the game. It stands as our most successful title ever and that couldn’t have happened without you. It’s been truly inspiring, the stories, images and experiences that you’ve created. And now it’s time to share with you some of what we’ve been creating – our first series of add-ons: Automatron, Wasteland Workshop and Far Harbor.

Automatron
Price: $9.99 USD | £7.99 GBP | $16.95 AUD
Release: March 2016

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The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!

Wasteland Workshop
Price: $4.99 USD | £3.99 GBP | $7.95 AUD
Release: April 2016



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With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixie tube lighting, letter kits, taxidermy and more!

Far Harbor
Price: $24.99 USD | £19.99 GBP | $39.95 AUD
Release: May 2016



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A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.

And more important, that this is only the beginning. We have plans for more. More than $60 worth of new Fallout adventures and features throughout 2016.

Given the expanded DLC plan, the price of the season pass will increase from the current $29.99 to $49.99 USD (£24.99 to £39.99 GBP; $49.95 to $79.95 AUD) on March 1, 2016. However, if you already purchased the season pass for $29.99, nothing changes - you still get everything at no additional cost— the full $60 offering of add-on content for the original price of $29.99. In addition, if you didn’t buy the season pass yet, there is still time: anyone who buys the Season Pass for $29.99 before March 1st will get all $60 worth of content. This is our way of saying thanks to all our loyal fans who have believed in us and supported us over the years.

Want a chance to play these add-ons early? We’ll be running closed betas for each of the add-ons for consoles and PC. And you can sign up right now on Bethesda.net. In order to apply, you’ll need to create a registered Bethesda.net account. We’ll be selecting applicants in the upcoming weeks. Players accepted into the beta will receive a code to redeem the content. The beta is the full version (complete with achievements) and those participating will not have to purchase the add-on.

Beyond add-ons, we’ll continue to offer free updates to the game, including new features like the recent weapon debris for PC, and increased draw distances for consoles, as well as more optimizations to gameplay and quests. And something that we’re really excited about, a complete overhaul of Survival Mode that changes how you play the whole game: food, sleep, diseases, danger and more.

We’re also hard at work on the Creation Kit, which will allow you to create and play mods absolutely free. We’re currently testing both Survival Mode and the Creation Kit now, and more details will be forthcoming.

Thanks again for your continued support of Fallout 4. We can’t wait for you to play more!

Source: bethesda.net

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#211 GraphicX Posted 17 February 2016 - 01:02 AM

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far out spec, reading through i was meh, meh, oh nice !  now i'm considering the season pass to place the add-on !!!  i'm guessing it'll all come out cheaper later, BUT THEY'RE SAYING IT GOING UP IN PRICE !!!  so now i have to consider buying or holding off.  argh !!
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#212 GasClown Posted 17 February 2016 - 01:45 AM

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Think I'll just get it now (before March 1) - simply because a lot of the mods in the future will need it anyway.

Hurry up and launch the GECK Bethesda!!
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#213 Axe99 Posted 17 February 2016 - 10:56 AM

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Cheers for the news Spec  :D. I'm with Graph, I wasn't thinking about the season pass (haven't got the game yet, moving at my usual rapid pace....) but that $30 (or closer to $50 AU I suspect) isn't a bad deal... thought now required!  I like the sound of the add-ons as well, a good mix of different types of gameplay.
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#214 Jykel Posted 18 February 2016 - 01:34 AM

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looks like i need to grab that b4 march 1st too
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#215 GasClown Posted 20 May 2016 - 12:19 AM

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Hope consoles get to see mods like these:


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#216 GraphicX Posted 20 May 2016 - 01:09 AM

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seen a trailer today for new dlc that looked quite good.  not sure if it'll get me back into it any time soon though.
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Fallout 4 Add-Ons – Automatron, Wasteland Workshop, Far Harbor and More

By spectre51 in Gaming News, on 17 February 2016 - 12:36 AM

Since Fallout 4 launched, we’ve been blown away by your support for the game. It stands as our most successful title ever and that couldn’t have happened without you. It’s been truly inspiring, the stories, images and experiences that you’ve created. And now it’s time to share with you some of what we’ve been creating – our first series of...

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