Aromaci, on 21 November 2014 - 05:43 AM, said:
The difficulty scaling in this game feels really arbitrary. One area will have a whole bunch of quests that are correctly leveled and then there will be one, that's no different to the others, except it will be ridiculously hard. And you go away and level, come back and it's still ridiculously hard. For no reason!
Origins was similar in that regard... some areas you'd be brutally punished, others wouldn't be as tough going. But I still eventually got through... it's just a matter of remembering to use potions and healers etc at the right times. Some of the easier early stuff you didn't even need to use it, thus you forget to. The dragons were always brutal... basically left with no items in the inventory after those fights... and if you have nothing in the sack, you're fucked.