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Dirt Rally


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#1 GasClown Posted 03 July 2015 - 08:28 AM

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Thought we should start up a thread about this.

Hadn't played it for a long time now, obviously because of the FFB. Tried it now with the patch and whilst there's more feel there and it feels more natural and intuitive, it's still a little lacklustre. I wouldn't say it's terrible, just not perfect yet. Still though - it's 100% better than what it was before and at least it feels like you're driving a car (rather than a floating chunk of metal).

Of course because I haven't played it for a while, I'm fucking hopeless at it again so I think with a few hours under my belt I might get a better feel for it.
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#2 Axe99 Posted 03 July 2015 - 11:13 PM

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Top stuff Clowny (both on the game and the new thread :D).  Any chance of a screenie?
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#3 GraphicX Posted 05 July 2015 - 09:45 AM

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i've gotta get back on it, but so many other games atm, almost feel like i may leave it until it's finished but not sure.
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#4 GasClown Posted 05 July 2015 - 10:08 AM

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View PostGraphicX, on 05 July 2015 - 09:45 AM, said:

i've gotta get back on it, but so many other games atm, almost feel like i may leave it until it's finished but not sure.

Yeah - I only had a quick go of it then got stuck into Assetto Corsa. Can't beat the FFB in that.
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#5 GraphicX Posted 13 July 2015 - 01:17 AM

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well i've installed dirt, one day i'll fire it up if i can finish new vegas.
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#6 GasClown Posted 13 July 2015 - 04:19 AM

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View PostGraphicX, on 13 July 2015 - 01:17 AM, said:

well i've installed dirt, one day i'll fire it up if i can finish new vegas.

Yeah - I'll have to have a go of it again soon.
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#7 spectre51 Posted 01 October 2015 - 03:17 AM

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DiRT Rally - Flying Finland

Quote

So here is what’s new:
  • 12 new rally stages near Jämsä, Finland
  • All new 2000s vehicle class
  • 2 new cars - Subaru Impreza 2001 and Ford Focus RS Rally 2001
  • Custom Championships – You can now tweak the number of events, stages and AI difficulty. This will mean that you can set up an event that suits the amount of time you have available and get rewarded accordingly.
  • Mouse Support! – Yep you asked for it so here it is. It’s still a work in progress so please give us your feedback on how we can improve it.
  • We’ve reworked the handling on our 60s, 70s, 80s RWD and 2010s classes – these changes have seen improvements to the way we model suspension and tyres, along with engine and aero rework they really make the cars feel a lot more dynamic to drive.
  • We’ve updated the engine audio for the 1995 Subaru Impreza in the Group A class. We’d like to say a massive thank you to Ryan Champion for letting us use his awesome car for the recording!
  • We’ve wrapped our replays so you can rewind from the start of a replay to watch the final section of your run much faster than you could before.
  • We’ve added a new ‘Invite Friends’ option in the lobby to make it easier for you to get the people you want into your PVP races.
Here’s what we’ve fixed:
  • The audio FX levels for the surfaces and kick up have been brought back so that you can hear all that gravely goodness.
  • We sent our Rallycross AI drivers to the opticians so that they can now see when they need to avoid other cars when they are approaching the joker entrance.
  • Now that they can see better they are also setting faster laps.
  • We’ve fixed the camera clipping in certain camera angles when you changed the Field of View.
  • We’ve made some Hyper threading fixes that should now prevent those annoying stuttering issues that some of you were having.
  • We’ve stopped the Engineer contract lengths and costs from being affected when competing in league events.
  • Toggling Push to Talk or enabling/disabling voice communications through the pause menu is now actually working.
  • The Reset Timer has now been increased to 15 seconds when attempting to get back on track. I know we said that before but this time it is actually in.
  • Cars will no longer roll over on the start in PVP races, ROFL.
  • We’ve made sure that the cars are visible on the start line even when collisions are turned off in PVP – they will still ghost during the race though.
  • Your PVP opponents won’t be showboating and driving around with the handbrake on anymore.
  • The gear setup will no longer be changing between stages without a service area.
  • We’ve fixed those odd camera angles that were being used in spectate mode.
  • The miles driven using owned vehicles in PVP now accrue towards unlocking upgrades for that vehicle.
  • When viewing a replay using an interior camera, the speedometers now show the correct speed for all vehicles.
  • We’ve fixed a whole host of other stuff too but they were too boring to call out in this list.

Source: forums.codemasters

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#8 GasClown Posted 01 October 2015 - 10:52 PM

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Time to fire this up for another look I guess - test out the Finnish sisu.
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#9 spectre51 Posted 08 December 2015 - 12:40 AM

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DiRT Rally - The Road Ahead – PC Launch Trailer


We're very happy to announce that the full version of DiRT Rally™ has launched on Steam.... and will be skidding onto PlayStation® 4 computer entertainment system, Xbox One and Windows PC(DVD) on April 5th 2016!


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#10 GraphicX Posted 08 December 2015 - 01:40 AM

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reckon i'll start playing this again as soon as i'm done with fallout 4 now =)
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#11 GasClown Posted 08 December 2015 - 01:46 AM

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Yeah so many games I need to get back into... come to think of it, need to fire up the old Euro Truck Simulator 2 as well.
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#12 Axe99 Posted 08 December 2015 - 08:08 PM

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Wa-hey, cheers for the news, All-knowing Spec B).  Depends what pace of game I'm up for in April, but I'm a big fan of a good rally game, and it feels too long (the old WRC games for me) since we've had one.
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