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ANZ KZ:SF Community Night, Thurs 31st July, 7:30pm AEST/9:30pm NZ


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#1 Jykel Posted 25 July 2014 - 12:46 AM

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ANZ KZ:SF Community Night, Thurs 31st July, 7:30pm AEST/9:30pm NZ

Killzone Shadow Fall

(Community Night)

Starting Date: Thurs 31st July, 7:30pm AEST/9:30pm NZ

Another round of MP mayhem!



Click here to view the event
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#2 Jykel Posted 25 July 2014 - 12:50 AM

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Given we had some good numbers last night, lets go at it again :)

How about we go for:
  • Capture n Connect
  • Bacon Safeguard
  • Search n Destroy

Then the games will at least rotate a bit quicker than a full extended one.
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#3 AroGantz Posted 25 July 2014 - 01:08 AM

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Sounds good and we need to run the Terminal map.

#4 Axe99 Posted 25 July 2014 - 03:37 AM

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I think that's a great idea Jyks :).  How about we make it a DLC-only night?  That'd give us 5 (I think) maps to rotate through, and given the way GG do their map downloads (which is about the only thing I don't like about KZ:SF - if everyone gets 'em, why not make 'em an automatic patch?  I remember with BF3 DICE gave us a lot of the premium content in the patch whether you'd paid for it or not and (locked it if you didn't have premium), this is almost the opposite, lol.
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#5 siamesedreams Posted 29 July 2014 - 08:21 PM

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I'll be there.  One request - keen to start on one of the newest maps if everyones ok with that.  Us Kiwis can't stay up all night and things kick off at 9:30pm or 10pm if we don't have things sorted straight away ;)  Not keen on playing Cruiser again first this week.

#6 AroGantz Posted 29 July 2014 - 09:34 PM

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I'm 50/50 atm but agree about starting on the new maps.

#7 Hasan-I Posted 29 July 2014 - 09:56 PM

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Yeah, new maps for sure. By the way, there is a title update for Killzone, make sure you have that downloaded by tomorrow!
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#8 Axe99 Posted 29 July 2014 - 10:10 PM

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I'm not sure if we can choose the first map - the maps tend to automatically lay out in the order they are in the map selection screen (hence cruiser is always first).  After the first map, though, we can all choose the terminal or the flood gate one (sorry, can't remember the name) and rock on from there.  They'll be much quicker rounds this week, so we should get through the maps in 20 mins max, and quicker in many cases.
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#9 Jykel Posted 29 July 2014 - 11:34 PM

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Yep, 2gig update hit this morning/last night, so make sure you grab that :)
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#10 straussy240 Posted 30 July 2014 - 01:43 AM

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I will be teaching on Thursday nights for the next few months so won't be able to join you guys :(

#11 Axe99 Posted 30 July 2014 - 02:58 AM

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View Poststraussy240, on 30 July 2014 - 01:43 AM, said:

I will be teaching on Thursday nights for the next few months so won't be able to join you guys :(

We'll miss ya mate, but hope the teaching goes well :).
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#12 ati Posted 31 July 2014 - 01:44 AM

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might pop in tonight downloading new maps now..hopefully I'm downloading them right :D
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#13 ati Posted 31 July 2014 - 11:34 AM

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thanks for the games! :)
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#14 AroGantz Posted 31 July 2014 - 02:23 PM

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Good fun again tonight guys, got my first water kill and was killed by the water for the first time. Axe and Jykel, you were both invincible tonight, might be something to do with the location :)

#15 siamesedreams Posted 31 July 2014 - 08:57 PM

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Yip, great fun again guys, thanks for the games.   Axe was a little hard to take down last night but I seemed to have better luck against him than others for some reason.  Had a hard time getting that Lateralus guy - felt like I had certain head shots on him but then I'd die :(

I got dealt to in the round end screen animations every game except the cruiser I think it was,  where Hasan took the honours.  I think by that point Axe had given up dishing out the punishment on us ;)

#16 Jykel Posted 31 July 2014 - 11:11 PM

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Yeah great games and a good turn out last night.

View PostAroGantz, on 31 July 2014 - 02:23 PM, said:

Axe and Jykel, you were both invincible tonight, might be something to do with the location :)

Its the secret proxy we use that mixes up the network packet send and receive times ;)   Most likely the crap weather in our area, though I had issues with Axe's apparent armor :P
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#17 Axe99 Posted 01 August 2014 - 02:02 AM

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Hahaha, top games last night, was great fun :).  I still died plenty, but there had to be something going on, as I wasn't feeling that great, and topping the scoreboard once is unusual when I'm on song, four times in a row when I'm a bit off means something's afoot.  We had some pretty wild weather last night, must have impacted on the lag or something.  On a couple of occasions (and this was really weird, I'm not sure if it was me being crook and just perceiving things poorly) it looked from my end like I'd killed someone an instant before I'd pulled the trigger.  This is, of course, not possible, outside of the server reading my mind and taking the game data from there instead of controller inputs, so it qualifies as right odd in my book.

In terms of next week, do we want to see how keen people are on TLoU before setting up another KZ night?  I don't want to diss on KZ (quite the opposite, am a huge fan), but a lot of the KZ crowd seem to be grabbing TLoU this weekend, so I'm not sure how numbers will look for next Thursday.  If peeps are keen, though, I'll be there with bells on :D.
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#18 Jykel Posted 01 August 2014 - 02:19 AM

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We could just have a generic ANZ Game Night, set up a Party chat and people could then group up for TLoU, KZ:MP (pubs games?) or some KZ:Co-op . . .  if we can't decide before hand just keep it flexible ^_^
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#19 AroGantz Posted 01 August 2014 - 02:30 AM

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I'm up for KZ, I really don't rate TLoU.

#20 siamesedreams Posted 01 August 2014 - 03:01 AM

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Im up for KZ too.  I picked up TLoU yesterday but I'm only really interested in the Single player again and Left Behind which I have not played yet.  In saying that, if it turns out to be the game of choice on Thursday I will join in as the ANZ nights are fun no matter what we are playing. :wub:




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