Axe99, on 10 July 2014 - 10:23 PM, said:
Reckon GG have yet again not quite got the attention they deserve for this one.
Yep agree with ya there Axe. For a 1st time effort into the co-op space, GG have done well with the initial release. It still needs some tweaking in terms of balancing challenge reqs and AI difficulty.
Funny thing with the AI, I was in a game the other night with 2 randoms on a Reg game. Both left when the score was at about 2k. So I decided to just hang out in the base on Highway as medic and get some SMG kills while the score ticked down. I found a nice spot to headshot enemies at A racked up a bunch of kills for maybe 20 mins before 3 players joined, score was at about 500 by then.
Then all hell broke lose, as the AI just went nuts and spawned in about 8 waves of shielded and cloaked enemies at once, with every nade under the sun, bots & turrets. It was near impossible to move with enemies just everywhere and most cloaked, then it crashed

So me sitting there for 20 minutes getting a ton of headshots didn't seem to bother the AI much, but when 3 others joined chaos
Shame it crashed as I got all my 200 SMG kills and headshots for Tier 2 medic in that one game.